Worthing, UK

©2017 by Nick Sherman - Game Developer. Proudly created with Wix.com

Retro Football Boss

A lifelong ambition

Ever since I first played World Soccer League on the C64, I wanted to make a Football Management game. I finally achieved that when RFB was released on Steam Early Access in September 2016, published by Plug-In Digital. It is the culmination of two year's determination, research and perseverance, allowing the player to start in any season from 1888-1998 with the real players, managers, transfers and competitions from that year.

 

Unity3D

Fast iteration, clean code

As well as porting RFB to Unity, I have worked as a contractor for MAG Interactive in Brighton building prototypes, and also dip into a number of other projects to sharpen my skills in all areas of Unity game development.


You can play the games Powerhouse, Overdosed and Going Up! in your browser. These were made entirely by myself in just 48 hours for the Ludum Dare jam, including all code, graphics and sound.


I am particularly interested in areas such as VR and using procedural generation to generate rich and varied content during runtime, where the man-hours are not available to design levels or landscapes by hand. I am currently combining these to create a VR mini-golf game in Unity with a potentially infinite number of hole designs, alongside various other projects ranging from VR racket/bat & ball games to a 2D base-building engine.

Play Overdosed

Play Powerhouse

Play GoingUp!

 
Show More

Otter Studios

I am a programmer and data manipulation expert who is passionate about game development and bringing ideas to life. Having returned to programming in 2012, over the next few years I released around 25 games on the mobile app stores which achieved over three million downloads, and then turned part-time in 2014 to focus even more on development. Otter Studios was sold to a Seattle investor in late 2014.

 

The Unreleased Tapes

These are the games that were being worked on when Otter Studios was sold and it was decided to move away from mobile games!

 

Amiga Forever

Where It All Began...

I recently found all my old Amiga disks and managed to rescue the last copy of the critically acclaimed (by my family) 1996 AMOS game 'Horse Racing 2'.

With no manual or stackoverflow back then, it was just a case of trial and error to get anything up on the screen. 


Unfortunately, it would appear there are no such copies of the smash hit C64 prequel still in existence, although lemon64.com continue the search...

 
This site was designed with the
.com
website builder. Create your website today.
Start Now